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- namespace boost {
- namespace winapi {
- BOOST_CONSTEXPR_OR_CONST DWORD_ INFINITE_ = INFINITE;
- BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_ABANDONED_ = WAIT_ABANDONED;
- BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_OBJECT_0_ = WAIT_OBJECT_0;
- BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_TIMEOUT_ = WAIT_TIMEOUT;
- BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_FAILED_ = WAIT_FAILED;
- BOOST_CONSTEXPR_OR_CONST DWORD_ INFINITE_ = (DWORD_)0xFFFFFFFF;
- BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_ABANDONED_ = 0x00000080L;
- BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_OBJECT_0_ = 0x00000000L;
- BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_TIMEOUT_ = 0x00000102L;
- BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_FAILED_ = (DWORD_)0xFFFFFFFF;
- BOOST_CONSTEXPR_OR_CONST DWORD_ infinite = INFINITE_;
- BOOST_CONSTEXPR_OR_CONST DWORD_ wait_abandoned = WAIT_ABANDONED_;
- BOOST_CONSTEXPR_OR_CONST DWORD_ wait_object_0 = WAIT_OBJECT_0_;
- BOOST_CONSTEXPR_OR_CONST DWORD_ wait_timeout = WAIT_TIMEOUT_;
- BOOST_CONSTEXPR_OR_CONST DWORD_ wait_failed = WAIT_FAILED_;
- BOOST_CONSTEXPR_OR_CONST DWORD_ max_non_infinite_wait = (DWORD_)0xFFFFFFFE;
- }
- }
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