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- //
- // Copyright 2005-2007 Adobe Systems Incorporated
- //
- // Distributed under the Boost Software License, Version 1.0
- // See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt
- //
- #ifndef BOOST_GIL_COLOR_CONVERT_HPP
- #define BOOST_GIL_COLOR_CONVERT_HPP
- #include <boost/gil/channel_algorithm.hpp>
- #include <boost/gil/cmyk.hpp>
- #include <boost/gil/color_base_algorithm.hpp>
- #include <boost/gil/gray.hpp>
- #include <boost/gil/metafunctions.hpp>
- #include <boost/gil/pixel.hpp>
- #include <boost/gil/rgb.hpp>
- #include <boost/gil/rgba.hpp>
- #include <boost/gil/utilities.hpp>
- #include <algorithm>
- #include <functional>
- #include <type_traits>
- namespace boost { namespace gil {
- /// Support for fast and simple color conversion.
- /// Accurate color conversion using color profiles can be supplied separately in a dedicated module.
- // Forward-declare
- template <typename P> struct channel_type;
- ////////////////////////////////////////////////////////////////////////////////////////
- ///
- /// COLOR SPACE CONVERSION
- ///
- ////////////////////////////////////////////////////////////////////////////////////////
- /// \ingroup ColorConvert
- /// \brief Color Convertion function object. To be specialized for every src/dst color space
- template <typename C1, typename C2>
- struct default_color_converter_impl
- {
- static_assert(
- std::is_same<C1, C2>::value,
- "default_color_converter_impl not specialized for given color spaces");
- };
- /// \ingroup ColorConvert
- /// \brief When the color space is the same, color convertion performs channel depth conversion
- template <typename C>
- struct default_color_converter_impl<C,C> {
- template <typename P1, typename P2>
- void operator()(const P1& src, P2& dst) const {
- static_for_each(src,dst,default_channel_converter());
- }
- };
- namespace detail {
- /// red * .3 + green * .59 + blue * .11 + .5
- // The default implementation of to_luminance uses float0..1 as the intermediate channel type
- template <typename RedChannel, typename GreenChannel, typename BlueChannel, typename GrayChannelValue>
- struct rgb_to_luminance_fn {
- auto operator()(const RedChannel& red, const GreenChannel& green, const BlueChannel& blue) const -> GrayChannelValue
- {
- return channel_convert<GrayChannelValue>(float32_t(
- channel_convert<float32_t>(red )*0.30f +
- channel_convert<float32_t>(green)*0.59f +
- channel_convert<float32_t>(blue )*0.11f) );
- }
- };
- // performance specialization for unsigned char
- template <typename GrayChannelValue>
- struct rgb_to_luminance_fn<uint8_t,uint8_t,uint8_t, GrayChannelValue> {
- auto operator()(uint8_t red, uint8_t green, uint8_t blue) const -> GrayChannelValue
- {
- return channel_convert<GrayChannelValue>(uint8_t(
- ((uint32_t(red )*4915 + uint32_t(green)*9667 + uint32_t(blue )*1802) + 8192) >> 14));
- }
- };
- template <typename GrayChannel, typename RedChannel, typename GreenChannel, typename BlueChannel>
- auto rgb_to_luminance(const RedChannel& red, const GreenChannel& green, const BlueChannel& blue) -> typename channel_traits<GrayChannel>::value_type
- {
- return rgb_to_luminance_fn<RedChannel,GreenChannel,BlueChannel,
- typename channel_traits<GrayChannel>::value_type>()(red,green,blue);
- }
- } // namespace detail
- /// \ingroup ColorConvert
- /// \brief Gray to RGB
- template <>
- struct default_color_converter_impl<gray_t,rgb_t> {
- template <typename P1, typename P2>
- void operator()(const P1& src, P2& dst) const {
- get_color(dst,red_t()) =
- channel_convert<typename color_element_type<P2, red_t >::type>(get_color(src,gray_color_t()));
- get_color(dst,green_t())=
- channel_convert<typename color_element_type<P2, green_t>::type>(get_color(src,gray_color_t()));
- get_color(dst,blue_t()) =
- channel_convert<typename color_element_type<P2, blue_t >::type>(get_color(src,gray_color_t()));
- }
- };
- /// \ingroup ColorConvert
- /// \brief Gray to CMYK
- /// \todo FIXME: Where does this calculation come from? Shouldn't gray be inverted?
- /// Currently, white becomes black and black becomes white.
- template <>
- struct default_color_converter_impl<gray_t,cmyk_t> {
- template <typename P1, typename P2>
- void operator()(const P1& src, P2& dst) const {
- get_color(dst,cyan_t())=
- channel_traits<typename color_element_type<P2, cyan_t >::type>::min_value();
- get_color(dst,magenta_t())=
- channel_traits<typename color_element_type<P2, magenta_t>::type>::min_value();
- get_color(dst,yellow_t())=
- channel_traits<typename color_element_type<P2, yellow_t >::type>::min_value();
- get_color(dst,black_t())=
- channel_convert<typename color_element_type<P2, black_t >::type>(get_color(src,gray_color_t()));
- }
- };
- /// \ingroup ColorConvert
- /// \brief RGB to Gray
- template <>
- struct default_color_converter_impl<rgb_t,gray_t> {
- template <typename P1, typename P2>
- void operator()(const P1& src, P2& dst) const {
- get_color(dst,gray_color_t()) =
- detail::rgb_to_luminance<typename color_element_type<P2,gray_color_t>::type>(
- get_color(src,red_t()), get_color(src,green_t()), get_color(src,blue_t())
- );
- }
- };
- /// \ingroup ColorConvert
- /// \brief RGB to CMYK (not the fastest code in the world)
- ///
- /// k = min(1 - r, 1 - g, 1 - b)
- /// c = (1 - r - k) / (1 - k)
- /// m = (1 - g - k) / (1 - k)
- /// y = (1 - b - k) / (1 - k)
- /// where `1` denotes max value of channel type of destination pixel.
- ///
- /// The conversion from RGB to CMYK is based on CMY->CMYK (Version 2)
- /// from the Principles of Digital Image Processing - Fundamental Techniques
- /// by Burger, Wilhelm, Burge, Mark J.
- /// and it is a gross approximation not precise enough for professional work.
- ///
- template <>
- struct default_color_converter_impl<rgb_t, cmyk_t>
- {
- template <typename SrcPixel, typename DstPixel>
- void operator()(SrcPixel const& src, DstPixel& dst) const
- {
- using src_t = typename channel_type<SrcPixel>::type;
- src_t const r = get_color(src, red_t());
- src_t const g = get_color(src, green_t());
- src_t const b = get_color(src, blue_t());
- using uint_t = typename channel_type<cmyk8_pixel_t>::type;
- uint_t c = channel_invert(channel_convert<uint_t>(r)); // c = 1 - r
- uint_t m = channel_invert(channel_convert<uint_t>(g)); // m = 1 - g
- uint_t y = channel_invert(channel_convert<uint_t>(b)); // y = 1 - b
- uint_t k = (std::min)(c,(std::min)(m,y)); // k = minimum(c, m, y)
- // Apply color correction, strengthening, reducing non-zero components by
- // s = 1 / (1 - k) for k < 1, where 1 denotes dst_t max, otherwise s = 1 (literal).
- uint_t const dst_max = channel_traits<uint_t>::max_value();
- uint_t const s_div = static_cast<uint_t>(dst_max - k);
- if (s_div != 0)
- {
- double const s = dst_max / static_cast<double>(s_div);
- c = static_cast<uint_t>((c - k) * s);
- m = static_cast<uint_t>((m - k) * s);
- y = static_cast<uint_t>((y - k) * s);
- }
- else
- {
- // Black only for k = 1 (max of dst_t)
- c = channel_traits<uint_t>::min_value();
- m = channel_traits<uint_t>::min_value();
- y = channel_traits<uint_t>::min_value();
- }
- using dst_t = typename channel_type<DstPixel>::type;
- get_color(dst, cyan_t()) = channel_convert<dst_t>(c);
- get_color(dst, magenta_t()) = channel_convert<dst_t>(m);
- get_color(dst, yellow_t()) = channel_convert<dst_t>(y);
- get_color(dst, black_t()) = channel_convert<dst_t>(k);
- }
- };
- /// \ingroup ColorConvert
- /// \brief CMYK to RGB (not the fastest code in the world)
- ///
- /// r = 1 - min(1, c*(1-k)+k)
- /// g = 1 - min(1, m*(1-k)+k)
- /// b = 1 - min(1, y*(1-k)+k)
- template <>
- struct default_color_converter_impl<cmyk_t,rgb_t> {
- template <typename P1, typename P2>
- void operator()(const P1& src, P2& dst) const {
- using T1 = typename channel_type<P1>::type;
- get_color(dst,red_t()) =
- channel_convert<typename color_element_type<P2,red_t>::type>(
- channel_invert<T1>(
- (std::min)(channel_traits<T1>::max_value(),
- T1(channel_multiply(get_color(src,cyan_t()),channel_invert(get_color(src,black_t())))+get_color(src,black_t())))));
- get_color(dst,green_t())=
- channel_convert<typename color_element_type<P2,green_t>::type>(
- channel_invert<T1>(
- (std::min)(channel_traits<T1>::max_value(),
- T1(channel_multiply(get_color(src,magenta_t()),channel_invert(get_color(src,black_t())))+get_color(src,black_t())))));
- get_color(dst,blue_t()) =
- channel_convert<typename color_element_type<P2,blue_t>::type>(
- channel_invert<T1>(
- (std::min)(channel_traits<T1>::max_value(),
- T1(channel_multiply(get_color(src,yellow_t()),channel_invert(get_color(src,black_t())))+get_color(src,black_t())))));
- }
- };
- /// \ingroup ColorConvert
- /// \brief CMYK to Gray
- ///
- /// gray = (1 - 0.212c - 0.715m - 0.0722y) * (1 - k)
- template <>
- struct default_color_converter_impl<cmyk_t,gray_t> {
- template <typename P1, typename P2>
- void operator()(const P1& src, P2& dst) const {
- get_color(dst,gray_color_t())=
- channel_convert<typename color_element_type<P2,gray_color_t>::type>(
- channel_multiply(
- channel_invert(
- detail::rgb_to_luminance<typename color_element_type<P1,black_t>::type>(
- get_color(src,cyan_t()),
- get_color(src,magenta_t()),
- get_color(src,yellow_t())
- )
- ),
- channel_invert(get_color(src,black_t()))));
- }
- };
- namespace detail {
- template <typename Pixel>
- auto alpha_or_max_impl(Pixel const& p, std::true_type) -> typename channel_type<Pixel>::type
- {
- return get_color(p,alpha_t());
- }
- template <typename Pixel>
- auto alpha_or_max_impl(Pixel const&, std::false_type) -> typename channel_type<Pixel>::type
- {
- return channel_traits<typename channel_type<Pixel>::type>::max_value();
- }
- } // namespace detail
- // Returns max_value if the pixel has no alpha channel. Otherwise returns the alpha.
- template <typename Pixel>
- auto alpha_or_max(Pixel const& p) -> typename channel_type<Pixel>::type
- {
- return detail::alpha_or_max_impl(
- p,
- mp11::mp_contains<typename color_space_type<Pixel>::type, alpha_t>());
- }
- /// \ingroup ColorConvert
- /// \brief Converting any pixel type to RGBA. Note: Supports homogeneous pixels only.
- template <typename C1>
- struct default_color_converter_impl<C1,rgba_t> {
- template <typename P1, typename P2>
- void operator()(const P1& src, P2& dst) const {
- using T2 = typename channel_type<P2>::type;
- pixel<T2,rgb_layout_t> tmp;
- default_color_converter_impl<C1,rgb_t>()(src,tmp);
- get_color(dst,red_t()) =get_color(tmp,red_t());
- get_color(dst,green_t())=get_color(tmp,green_t());
- get_color(dst,blue_t()) =get_color(tmp,blue_t());
- get_color(dst,alpha_t())=channel_convert<T2>(alpha_or_max(src));
- }
- };
- /// \ingroup ColorConvert
- /// \brief Converting RGBA to any pixel type. Note: Supports homogeneous pixels only.
- ///
- /// Done by multiplying the alpha to get to RGB, then converting the RGB to the target pixel type
- /// Note: This may be slower if the compiler doesn't optimize out constructing/destructing a temporary RGB pixel.
- /// Consider rewriting if performance is an issue
- template <typename C2>
- struct default_color_converter_impl<rgba_t,C2> {
- template <typename P1, typename P2>
- void operator()(const P1& src, P2& dst) const {
- using T1 = typename channel_type<P1>::type;
- default_color_converter_impl<rgb_t,C2>()(
- pixel<T1,rgb_layout_t>(channel_multiply(get_color(src,red_t()), get_color(src,alpha_t())),
- channel_multiply(get_color(src,green_t()),get_color(src,alpha_t())),
- channel_multiply(get_color(src,blue_t()), get_color(src,alpha_t())))
- ,dst);
- }
- };
- /// \ingroup ColorConvert
- /// \brief Unfortunately RGBA to RGBA must be explicitly provided - otherwise we get ambiguous specialization error.
- template <>
- struct default_color_converter_impl<rgba_t,rgba_t> {
- template <typename P1, typename P2>
- void operator()(const P1& src, P2& dst) const {
- static_for_each(src,dst,default_channel_converter());
- }
- };
- /// @defgroup ColorConvert Color Space Converion
- /// \ingroup ColorSpaces
- /// \brief Support for conversion between pixels of different color spaces and channel depths
- /// \ingroup PixelAlgorithm ColorConvert
- /// \brief class for color-converting one pixel to another
- struct default_color_converter {
- template <typename SrcP, typename DstP>
- void operator()(const SrcP& src,DstP& dst) const {
- using SrcColorSpace = typename color_space_type<SrcP>::type;
- using DstColorSpace = typename color_space_type<DstP>::type;
- default_color_converter_impl<SrcColorSpace,DstColorSpace>()(src,dst);
- }
- };
- /// \ingroup PixelAlgorithm
- /// \brief helper function for converting one pixel to another using GIL default color-converters
- /// where ScrP models HomogeneousPixelConcept
- /// DstP models HomogeneousPixelValueConcept
- template <typename SrcP, typename DstP>
- inline void color_convert(const SrcP& src, DstP& dst) {
- default_color_converter()(src,dst);
- }
- } } // namespace boost::gil
- #endif
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