win_iocp_handle_write_op.hpp 3.5 KB

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  1. //
  2. // detail/win_iocp_handle_write_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. // Copyright (c) 2008 Rep Invariant Systems, Inc. (info@repinvariant.com)
  7. //
  8. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  9. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  10. //
  11. #ifndef ASIO_DETAIL_WIN_IOCP_HANDLE_WRITE_OP_HPP
  12. #define ASIO_DETAIL_WIN_IOCP_HANDLE_WRITE_OP_HPP
  13. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  14. # pragma once
  15. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  16. #include "asio/detail/config.hpp"
  17. #if defined(ASIO_HAS_IOCP)
  18. #include "asio/detail/bind_handler.hpp"
  19. #include "asio/detail/buffer_sequence_adapter.hpp"
  20. #include "asio/detail/fenced_block.hpp"
  21. #include "asio/detail/handler_alloc_helpers.hpp"
  22. #include "asio/detail/handler_work.hpp"
  23. #include "asio/detail/memory.hpp"
  24. #include "asio/detail/operation.hpp"
  25. #include "asio/error.hpp"
  26. #include "asio/detail/push_options.hpp"
  27. namespace asio {
  28. namespace detail {
  29. template <typename ConstBufferSequence, typename Handler, typename IoExecutor>
  30. class win_iocp_handle_write_op : public operation
  31. {
  32. public:
  33. ASIO_DEFINE_HANDLER_PTR(win_iocp_handle_write_op);
  34. win_iocp_handle_write_op(const ConstBufferSequence& buffers,
  35. Handler& handler, const IoExecutor& io_ex)
  36. : operation(&win_iocp_handle_write_op::do_complete),
  37. buffers_(buffers),
  38. handler_(static_cast<Handler&&>(handler)),
  39. work_(handler_, io_ex)
  40. {
  41. }
  42. static void do_complete(void* owner, operation* base,
  43. const asio::error_code& result_ec, std::size_t bytes_transferred)
  44. {
  45. asio::error_code ec(result_ec);
  46. // Take ownership of the operation object.
  47. ASIO_ASSUME(base != 0);
  48. win_iocp_handle_write_op* o(static_cast<win_iocp_handle_write_op*>(base));
  49. ptr p = { asio::detail::addressof(o->handler_), o, o };
  50. ASIO_HANDLER_COMPLETION((*o));
  51. // Take ownership of the operation's outstanding work.
  52. handler_work<Handler, IoExecutor> w(
  53. static_cast<handler_work<Handler, IoExecutor>&&>(
  54. o->work_));
  55. #if defined(ASIO_ENABLE_BUFFER_DEBUGGING)
  56. if (owner)
  57. {
  58. // Check whether buffers are still valid.
  59. buffer_sequence_adapter<asio::const_buffer,
  60. ConstBufferSequence>::validate(o->buffers_);
  61. }
  62. #endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)
  63. ASIO_ERROR_LOCATION(ec);
  64. // Make a copy of the handler so that the memory can be deallocated before
  65. // the upcall is made. Even if we're not about to make an upcall, a
  66. // sub-object of the handler may be the true owner of the memory associated
  67. // with the handler. Consequently, a local copy of the handler is required
  68. // to ensure that any owning sub-object remains valid until after we have
  69. // deallocated the memory here.
  70. detail::binder2<Handler, asio::error_code, std::size_t>
  71. handler(o->handler_, ec, bytes_transferred);
  72. p.h = asio::detail::addressof(handler.handler_);
  73. p.reset();
  74. // Make the upcall if required.
  75. if (owner)
  76. {
  77. fenced_block b(fenced_block::half);
  78. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  79. w.complete(handler, handler.handler_);
  80. ASIO_HANDLER_INVOCATION_END;
  81. }
  82. }
  83. private:
  84. ConstBufferSequence buffers_;
  85. Handler handler_;
  86. handler_work<Handler, IoExecutor> work_;
  87. };
  88. } // namespace detail
  89. } // namespace asio
  90. #include "asio/detail/pop_options.hpp"
  91. #endif // defined(ASIO_HAS_IOCP)
  92. #endif // ASIO_DETAIL_WIN_IOCP_HANDLE_WRITE_OP_HPP