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- //
- // detail/completion_handler.hpp
- // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- //
- // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
- //
- // Distributed under the Boost Software License, Version 1.0. (See accompanying
- // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
- //
- #ifndef ASIO_DETAIL_COMPLETION_HANDLER_HPP
- #define ASIO_DETAIL_COMPLETION_HANDLER_HPP
- #if defined(_MSC_VER) && (_MSC_VER >= 1200)
- # pragma once
- #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
- #include "asio/detail/config.hpp"
- #include "asio/detail/fenced_block.hpp"
- #include "asio/detail/handler_alloc_helpers.hpp"
- #include "asio/detail/handler_work.hpp"
- #include "asio/detail/memory.hpp"
- #include "asio/detail/operation.hpp"
- #include "asio/detail/push_options.hpp"
- namespace asio {
- namespace detail {
- template <typename Handler, typename IoExecutor>
- class completion_handler : public operation
- {
- public:
- ASIO_DEFINE_HANDLER_PTR(completion_handler);
- completion_handler(Handler& h, const IoExecutor& io_ex)
- : operation(&completion_handler::do_complete),
- handler_(static_cast<Handler&&>(h)),
- work_(handler_, io_ex)
- {
- }
- static void do_complete(void* owner, operation* base,
- const asio::error_code& /*ec*/,
- std::size_t /*bytes_transferred*/)
- {
- // Take ownership of the handler object.
- completion_handler* h(static_cast<completion_handler*>(base));
- ptr p = { asio::detail::addressof(h->handler_), h, h };
- ASIO_HANDLER_COMPLETION((*h));
- // Take ownership of the operation's outstanding work.
- handler_work<Handler, IoExecutor> w(
- static_cast<handler_work<Handler, IoExecutor>&&>(
- h->work_));
- // Make a copy of the handler so that the memory can be deallocated before
- // the upcall is made. Even if we're not about to make an upcall, a
- // sub-object of the handler may be the true owner of the memory associated
- // with the handler. Consequently, a local copy of the handler is required
- // to ensure that any owning sub-object remains valid until after we have
- // deallocated the memory here.
- Handler handler(static_cast<Handler&&>(h->handler_));
- p.h = asio::detail::addressof(handler);
- p.reset();
- // Make the upcall if required.
- if (owner)
- {
- fenced_block b(fenced_block::half);
- ASIO_HANDLER_INVOCATION_BEGIN(());
- w.complete(handler, handler);
- ASIO_HANDLER_INVOCATION_END;
- }
- }
- private:
- Handler handler_;
- handler_work<Handler, IoExecutor> work_;
- };
- } // namespace detail
- } // namespace asio
- #include "asio/detail/pop_options.hpp"
- #endif // ASIO_DETAIL_COMPLETION_HANDLER_HPP
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