win_iocp_socket_connect_op.hpp 3.9 KB

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  1. //
  2. // detail/win_iocp_socket_connect_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_WIN_IOCP_SOCKET_CONNECT_OP_HPP
  11. #define ASIO_DETAIL_WIN_IOCP_SOCKET_CONNECT_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #if defined(ASIO_HAS_IOCP)
  17. #include "asio/detail/bind_handler.hpp"
  18. #include "asio/detail/fenced_block.hpp"
  19. #include "asio/detail/handler_alloc_helpers.hpp"
  20. #include "asio/detail/handler_work.hpp"
  21. #include "asio/detail/memory.hpp"
  22. #include "asio/detail/reactor_op.hpp"
  23. #include "asio/detail/socket_ops.hpp"
  24. #include "asio/error.hpp"
  25. #include "asio/detail/push_options.hpp"
  26. namespace asio {
  27. namespace detail {
  28. class win_iocp_socket_connect_op_base : public reactor_op
  29. {
  30. public:
  31. win_iocp_socket_connect_op_base(socket_type socket, func_type complete_func)
  32. : reactor_op(asio::error_code(),
  33. &win_iocp_socket_connect_op_base::do_perform, complete_func),
  34. socket_(socket),
  35. connect_ex_(false)
  36. {
  37. }
  38. static status do_perform(reactor_op* base)
  39. {
  40. ASIO_ASSUME(base != 0);
  41. win_iocp_socket_connect_op_base* o(
  42. static_cast<win_iocp_socket_connect_op_base*>(base));
  43. return socket_ops::non_blocking_connect(
  44. o->socket_, o->ec_) ? done : not_done;
  45. }
  46. socket_type socket_;
  47. bool connect_ex_;
  48. };
  49. template <typename Handler, typename IoExecutor>
  50. class win_iocp_socket_connect_op : public win_iocp_socket_connect_op_base
  51. {
  52. public:
  53. ASIO_DEFINE_HANDLER_PTR(win_iocp_socket_connect_op);
  54. win_iocp_socket_connect_op(socket_type socket,
  55. Handler& handler, const IoExecutor& io_ex)
  56. : win_iocp_socket_connect_op_base(socket,
  57. &win_iocp_socket_connect_op::do_complete),
  58. handler_(static_cast<Handler&&>(handler)),
  59. work_(handler_, io_ex)
  60. {
  61. }
  62. static void do_complete(void* owner, operation* base,
  63. const asio::error_code& result_ec,
  64. std::size_t /*bytes_transferred*/)
  65. {
  66. asio::error_code ec(result_ec);
  67. // Take ownership of the operation object.
  68. ASIO_ASSUME(base != 0);
  69. win_iocp_socket_connect_op* o(
  70. static_cast<win_iocp_socket_connect_op*>(base));
  71. ptr p = { asio::detail::addressof(o->handler_), o, o };
  72. if (owner)
  73. {
  74. if (o->connect_ex_)
  75. socket_ops::complete_iocp_connect(o->socket_, ec);
  76. else
  77. ec = o->ec_;
  78. }
  79. ASIO_HANDLER_COMPLETION((*o));
  80. // Take ownership of the operation's outstanding work.
  81. handler_work<Handler, IoExecutor> w(
  82. static_cast<handler_work<Handler, IoExecutor>&&>(
  83. o->work_));
  84. ASIO_ERROR_LOCATION(ec);
  85. // Make a copy of the handler so that the memory can be deallocated before
  86. // the upcall is made. Even if we're not about to make an upcall, a
  87. // sub-object of the handler may be the true owner of the memory associated
  88. // with the handler. Consequently, a local copy of the handler is required
  89. // to ensure that any owning sub-object remains valid until after we have
  90. // deallocated the memory here.
  91. detail::binder1<Handler, asio::error_code>
  92. handler(o->handler_, ec);
  93. p.h = asio::detail::addressof(handler.handler_);
  94. p.reset();
  95. // Make the upcall if required.
  96. if (owner)
  97. {
  98. fenced_block b(fenced_block::half);
  99. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
  100. w.complete(handler, handler.handler_);
  101. ASIO_HANDLER_INVOCATION_END;
  102. }
  103. }
  104. private:
  105. Handler handler_;
  106. handler_work<Handler, IoExecutor> work_;
  107. };
  108. } // namespace detail
  109. } // namespace asio
  110. #include "asio/detail/pop_options.hpp"
  111. #endif // defined(ASIO_HAS_IOCP)
  112. #endif // ASIO_DETAIL_WIN_IOCP_SOCKET_CONNECT_OP_HPP