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- #ifndef BOOST_NUMERIC_INTERVAL_DETAIL_IA64_ROUNDING_CONTROL_HPP
- #define BOOST_NUMERIC_INTERVAL_DETAIL_IA64_ROUNDING_CONTROL_HPP
- #if !defined(ia64) && !defined(__ia64) && !defined(__ia64__)
- #error This header only works on ia64 CPUs.
- #endif
- #if defined(__hpux)
- # include <fenv.h>
- namespace boost {
- namespace numeric {
- namespace interval_lib {
- namespace detail {
- struct ia64_rounding_control
- {
- typedef unsigned int rounding_mode;
- static void set_rounding_mode(const rounding_mode& mode) {
- fesetround(mode); }
- static void get_rounding_mode(rounding_mode& mode) { mode = fegetround(); }
- static void downward() { set_rounding_mode(FE_DOWNWARD); }
- static void upward() { set_rounding_mode(FE_UPWARD); }
- static void to_nearest() { set_rounding_mode(FE_TONEAREST); }
- static void toward_zero() { set_rounding_mode(FE_TOWARDZERO); }
- };
- }
- extern "C" {
- float rintf(float);
- double rint(double);
- long double rintl(long double);
- }
- template<>
- struct rounding_control<float>:
- detail::ia64_rounding_control
- {
- static float force_rounding(const float r)
- { volatile float _r = r; return _r; }
- static float to_int(const float& x) { return rintf(x); }
- };
- template<>
- struct rounding_control<double>:
- detail::ia64_rounding_control
- {
- static const double & force_rounding(const double& r) { return r; }
- static double to_int(const double& r) { return rint(r); }
- };
- template<>
- struct rounding_control<long double>:
- detail::ia64_rounding_control
- {
- static const long double & force_rounding(const long double& r) { return r; }
- static long double to_int(const long double& r) { return rintl(r); }
- };
- }
- }
- }
- #undef BOOST_NUMERIC_INTERVAL_NO_HARDWARE
- #endif
- #endif
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