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- // Boost.Geometry (aka GGL, Generic Geometry Library)
- // Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
- // Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
- // Copyright (c) 2009-2012 Mateusz Loskot, London, UK.
- // Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
- // (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
- // Use, modification and distribution is subject to the Boost Software License,
- // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- #ifndef BOOST_GEOMETRY_STRATEGIES_TRANSFORM_MAP_TRANSFORMER_HPP
- #define BOOST_GEOMETRY_STRATEGIES_TRANSFORM_MAP_TRANSFORMER_HPP
- #include <cstddef>
- #include <boost/geometry/strategies/transform/matrix_transformers.hpp>
- #include <boost/geometry/util/numeric_cast.hpp>
- namespace boost { namespace geometry
- {
- // Silence warning C4127: conditional expression is constant
- #if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable : 4127)
- #endif
- namespace strategy { namespace transform
- {
- /*!
- \brief Transformation strategy to map from one to another Cartesian coordinate system
- \ingroup strategies
- \tparam Mirror if true map is mirrored upside-down (in most cases pixels
- are from top to bottom, while map is from bottom to top)
- */
- template
- <
- typename CalculationType,
- std::size_t Dimension1,
- std::size_t Dimension2,
- bool Mirror = false,
- bool SameScale = true
- >
- class map_transformer
- : public matrix_transformer<CalculationType, Dimension1, Dimension2>
- {
- typedef boost::qvm::mat<CalculationType, Dimension1 + 1, Dimension2 + 1> M;
- typedef boost::qvm::mat<CalculationType, 3, 3> matrix33;
- public :
- template <typename B, typename D>
- explicit inline map_transformer(B const& box, D const& width, D const& height)
- {
- set_transformation(
- get<min_corner, 0>(box), get<min_corner, 1>(box),
- get<max_corner, 0>(box), get<max_corner, 1>(box),
- width, height);
- }
- template <typename W, typename D>
- explicit inline map_transformer(W const& wx1, W const& wy1, W const& wx2, W const& wy2,
- D const& width, D const& height)
- {
- set_transformation(wx1, wy1, wx2, wy2, width, height);
- }
- private :
- template <typename W, typename P, typename S>
- inline void set_transformation_point(W const& wx, W const& wy,
- P const& px, P const& py,
- S const& scalex, S const& scaley)
- {
- // Translate to a coordinate system centered on world coordinates (-wx, -wy)
- matrix33 t1;
- qvm::A<0,0>(t1) = 1; qvm::A<0,1>(t1) = 0; qvm::A<0,2>(t1) = -wx;
- qvm::A<1,0>(t1) = 0; qvm::A<1,1>(t1) = 1; qvm::A<1,2>(t1) = -wy;
- qvm::A<2,0>(t1) = 0; qvm::A<2,1>(t1) = 0; qvm::A<2,2>(t1) = 1;
- // Scale the map
- matrix33 s;
- qvm::A<0,0>(s) = scalex; qvm::A<0,1>(s) = 0; qvm::A<0,2>(s) = 0;
- qvm::A<1,0>(s) = 0; qvm::A<1,1>(s) = scaley; qvm::A<1,2>(s) = 0;
- qvm::A<2,0>(s) = 0; qvm::A<2,1>(s) = 0; qvm::A<2,2>(s) = 1;
- // Translate to a coordinate system centered on the specified pixels (+px, +py)
- matrix33 t2;
- qvm::A<0,0>(t2) = 1; qvm::A<0,1>(t2) = 0; qvm::A<0,2>(t2) = px;
- qvm::A<1,0>(t2) = 0; qvm::A<1,1>(t2) = 1; qvm::A<1,2>(t2) = py;
- qvm::A<2,0>(t2) = 0; qvm::A<2,1>(t2) = 0; qvm::A<2,2>(t2) = 1;
- // Calculate combination matrix in two steps
- this->m_matrix = s * t1;
- this->m_matrix = t2 * this->m_matrix;
- }
- template <typename W, typename D>
- void set_transformation(W const& wx1, W const& wy1, W const& wx2, W const& wy2,
- D const& width, D const& height)
- {
- D px1 = 0;
- D py1 = 0;
- D px2 = width;
- D py2 = height;
- // Get the same type, but at least a double
- typedef typename select_most_precise<D, double>::type type;
- // Calculate appropriate scale, take min because whole box must fit
- // Scale is in PIXELS/MAPUNITS (meters)
- W wdx = wx2 - wx1;
- W wdy = wy2 - wy1;
- type sx = (px2 - px1) / util::numeric_cast<type>(wdx);
- type sy = (py2 - py1) / util::numeric_cast<type>(wdy);
- if (SameScale)
- {
- type scale = (std::min)(sx, sy);
- sx = scale;
- sy = scale;
- }
- // Calculate centerpoints
- W wtx = wx1 + wx2;
- W wty = wy1 + wy2;
- W two = 2;
- W wmx = wtx / two;
- W wmy = wty / two;
- type pmx = (px1 + px2) / 2.0;
- type pmy = (py1 + py2) / 2.0;
- set_transformation_point(wmx, wmy, pmx, pmy, sx, sy);
- if (Mirror)
- {
- // Mirror in y-direction
- matrix33 m;
- qvm::A<0,0>(m) = 1; qvm::A<0,1>(m) = 0; qvm::A<0,2>(m) = 0;
- qvm::A<1,0>(m) = 0; qvm::A<1,1>(m) = -1; qvm::A<1,2>(m) = 0;
- qvm::A<2,0>(m) = 0; qvm::A<2,1>(m) = 0; qvm::A<2,2>(m) = 1;
- // Translate in y-direction such that it fits again
- matrix33 y;
- qvm::A<0,0>(y) = 1; qvm::A<0,1>(y) = 0; qvm::A<0,2>(y) = 0;
- qvm::A<1,0>(y) = 0; qvm::A<1,1>(y) = 1; qvm::A<1,2>(y) = height;
- qvm::A<2,0>(y) = 0; qvm::A<2,1>(y) = 0; qvm::A<2,2>(y) = 1;
- // Calculate combination matrix in two steps
- this->m_matrix = m * this->m_matrix;
- this->m_matrix = y * this->m_matrix;
- }
- }
- };
- }} // namespace strategy::transform
- #if defined(_MSC_VER)
- #pragma warning(pop)
- #endif
- }} // namespace boost::geometry
- #endif // BOOST_GEOMETRY_STRATEGIES_TRANSFORM_MAP_TRANSFORMER_HPP
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