winrt_socket_recv_op.hpp 3.9 KB

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  1. //
  2. // detail/winrt_socket_recv_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef BOOST_ASIO_DETAIL_WINRT_SOCKET_RECV_OP_HPP
  11. #define BOOST_ASIO_DETAIL_WINRT_SOCKET_RECV_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include <boost/asio/detail/config.hpp>
  16. #if defined(BOOST_ASIO_WINDOWS_RUNTIME)
  17. #include <boost/asio/detail/bind_handler.hpp>
  18. #include <boost/asio/detail/buffer_sequence_adapter.hpp>
  19. #include <boost/asio/detail/fenced_block.hpp>
  20. #include <boost/asio/detail/handler_alloc_helpers.hpp>
  21. #include <boost/asio/detail/handler_work.hpp>
  22. #include <boost/asio/detail/memory.hpp>
  23. #include <boost/asio/detail/winrt_async_op.hpp>
  24. #include <boost/asio/error.hpp>
  25. #include <boost/asio/detail/push_options.hpp>
  26. namespace boost {
  27. namespace asio {
  28. namespace detail {
  29. template <typename MutableBufferSequence, typename Handler, typename IoExecutor>
  30. class winrt_socket_recv_op :
  31. public winrt_async_op<Windows::Storage::Streams::IBuffer^>
  32. {
  33. public:
  34. BOOST_ASIO_DEFINE_HANDLER_PTR(winrt_socket_recv_op);
  35. winrt_socket_recv_op(const MutableBufferSequence& buffers,
  36. Handler& handler, const IoExecutor& io_ex)
  37. : winrt_async_op<Windows::Storage::Streams::IBuffer^>(
  38. &winrt_socket_recv_op::do_complete),
  39. buffers_(buffers),
  40. handler_(static_cast<Handler&&>(handler)),
  41. work_(handler_, io_ex)
  42. {
  43. }
  44. static void do_complete(void* owner, operation* base,
  45. const boost::system::error_code&, std::size_t)
  46. {
  47. // Take ownership of the operation object.
  48. BOOST_ASIO_ASSUME(base != 0);
  49. winrt_socket_recv_op* o(static_cast<winrt_socket_recv_op*>(base));
  50. ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
  51. BOOST_ASIO_HANDLER_COMPLETION((*o));
  52. // Take ownership of the operation's outstanding work.
  53. handler_work<Handler, IoExecutor> w(
  54. static_cast<handler_work<Handler, IoExecutor>&&>(
  55. o->work_));
  56. #if defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
  57. // Check whether buffers are still valid.
  58. if (owner)
  59. {
  60. buffer_sequence_adapter<boost::asio::mutable_buffer,
  61. MutableBufferSequence>::validate(o->buffers_);
  62. }
  63. #endif // defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
  64. std::size_t bytes_transferred = o->result_ ? o->result_->Length : 0;
  65. if (bytes_transferred == 0 && !o->ec_ &&
  66. !buffer_sequence_adapter<boost::asio::mutable_buffer,
  67. MutableBufferSequence>::all_empty(o->buffers_))
  68. {
  69. o->ec_ = boost::asio::error::eof;
  70. }
  71. // Make a copy of the handler so that the memory can be deallocated before
  72. // the upcall is made. Even if we're not about to make an upcall, a
  73. // sub-object of the handler may be the true owner of the memory associated
  74. // with the handler. Consequently, a local copy of the handler is required
  75. // to ensure that any owning sub-object remains valid until after we have
  76. // deallocated the memory here.
  77. detail::binder2<Handler, boost::system::error_code, std::size_t>
  78. handler(o->handler_, o->ec_, bytes_transferred);
  79. p.h = boost::asio::detail::addressof(handler.handler_);
  80. p.reset();
  81. // Make the upcall if required.
  82. if (owner)
  83. {
  84. fenced_block b(fenced_block::half);
  85. BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  86. w.complete(handler, handler.handler_);
  87. BOOST_ASIO_HANDLER_INVOCATION_END;
  88. }
  89. }
  90. private:
  91. MutableBufferSequence buffers_;
  92. Handler handler_;
  93. handler_work<Handler, IoExecutor> executor_;
  94. };
  95. } // namespace detail
  96. } // namespace asio
  97. } // namespace boost
  98. #include <boost/asio/detail/pop_options.hpp>
  99. #endif // defined(BOOST_ASIO_WINDOWS_RUNTIME)
  100. #endif // BOOST_ASIO_DETAIL_WINRT_SOCKET_RECV_OP_HPP