reactive_socket_sendto_op.hpp 6.7 KB

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  1. //
  2. // detail/reactive_socket_sendto_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef BOOST_ASIO_DETAIL_REACTIVE_SOCKET_SENDTO_OP_HPP
  11. #define BOOST_ASIO_DETAIL_REACTIVE_SOCKET_SENDTO_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include <boost/asio/detail/config.hpp>
  16. #include <boost/asio/detail/bind_handler.hpp>
  17. #include <boost/asio/detail/buffer_sequence_adapter.hpp>
  18. #include <boost/asio/detail/fenced_block.hpp>
  19. #include <boost/asio/detail/handler_alloc_helpers.hpp>
  20. #include <boost/asio/detail/handler_work.hpp>
  21. #include <boost/asio/detail/memory.hpp>
  22. #include <boost/asio/detail/reactor_op.hpp>
  23. #include <boost/asio/detail/socket_ops.hpp>
  24. #include <boost/asio/detail/push_options.hpp>
  25. namespace boost {
  26. namespace asio {
  27. namespace detail {
  28. template <typename ConstBufferSequence, typename Endpoint>
  29. class reactive_socket_sendto_op_base : public reactor_op
  30. {
  31. public:
  32. reactive_socket_sendto_op_base(const boost::system::error_code& success_ec,
  33. socket_type socket, const ConstBufferSequence& buffers,
  34. const Endpoint& endpoint, socket_base::message_flags flags,
  35. func_type complete_func)
  36. : reactor_op(success_ec,
  37. &reactive_socket_sendto_op_base::do_perform, complete_func),
  38. socket_(socket),
  39. buffers_(buffers),
  40. destination_(endpoint),
  41. flags_(flags)
  42. {
  43. }
  44. static status do_perform(reactor_op* base)
  45. {
  46. BOOST_ASIO_ASSUME(base != 0);
  47. reactive_socket_sendto_op_base* o(
  48. static_cast<reactive_socket_sendto_op_base*>(base));
  49. typedef buffer_sequence_adapter<boost::asio::const_buffer,
  50. ConstBufferSequence> bufs_type;
  51. status result;
  52. if (bufs_type::is_single_buffer)
  53. {
  54. result = socket_ops::non_blocking_sendto1(o->socket_,
  55. bufs_type::first(o->buffers_).data(),
  56. bufs_type::first(o->buffers_).size(), o->flags_,
  57. o->destination_.data(), o->destination_.size(),
  58. o->ec_, o->bytes_transferred_) ? done : not_done;
  59. }
  60. else
  61. {
  62. bufs_type bufs(o->buffers_);
  63. result = socket_ops::non_blocking_sendto(o->socket_,
  64. bufs.buffers(), bufs.count(), o->flags_,
  65. o->destination_.data(), o->destination_.size(),
  66. o->ec_, o->bytes_transferred_) ? done : not_done;
  67. }
  68. BOOST_ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_sendto",
  69. o->ec_, o->bytes_transferred_));
  70. return result;
  71. }
  72. private:
  73. socket_type socket_;
  74. ConstBufferSequence buffers_;
  75. Endpoint destination_;
  76. socket_base::message_flags flags_;
  77. };
  78. template <typename ConstBufferSequence, typename Endpoint,
  79. typename Handler, typename IoExecutor>
  80. class reactive_socket_sendto_op :
  81. public reactive_socket_sendto_op_base<ConstBufferSequence, Endpoint>
  82. {
  83. public:
  84. typedef Handler handler_type;
  85. typedef IoExecutor io_executor_type;
  86. BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_sendto_op);
  87. reactive_socket_sendto_op(const boost::system::error_code& success_ec,
  88. socket_type socket, const ConstBufferSequence& buffers,
  89. const Endpoint& endpoint, socket_base::message_flags flags,
  90. Handler& handler, const IoExecutor& io_ex)
  91. : reactive_socket_sendto_op_base<ConstBufferSequence, Endpoint>(
  92. success_ec, socket, buffers, endpoint, flags,
  93. &reactive_socket_sendto_op::do_complete),
  94. handler_(static_cast<Handler&&>(handler)),
  95. work_(handler_, io_ex)
  96. {
  97. }
  98. static void do_complete(void* owner, operation* base,
  99. const boost::system::error_code& /*ec*/,
  100. std::size_t /*bytes_transferred*/)
  101. {
  102. // Take ownership of the handler object.
  103. BOOST_ASIO_ASSUME(base != 0);
  104. reactive_socket_sendto_op* o(static_cast<reactive_socket_sendto_op*>(base));
  105. ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
  106. BOOST_ASIO_HANDLER_COMPLETION((*o));
  107. // Take ownership of the operation's outstanding work.
  108. handler_work<Handler, IoExecutor> w(
  109. static_cast<handler_work<Handler, IoExecutor>&&>(
  110. o->work_));
  111. BOOST_ASIO_ERROR_LOCATION(o->ec_);
  112. // Make a copy of the handler so that the memory can be deallocated before
  113. // the upcall is made. Even if we're not about to make an upcall, a
  114. // sub-object of the handler may be the true owner of the memory associated
  115. // with the handler. Consequently, a local copy of the handler is required
  116. // to ensure that any owning sub-object remains valid until after we have
  117. // deallocated the memory here.
  118. detail::binder2<Handler, boost::system::error_code, std::size_t>
  119. handler(o->handler_, o->ec_, o->bytes_transferred_);
  120. p.h = boost::asio::detail::addressof(handler.handler_);
  121. p.reset();
  122. // Make the upcall if required.
  123. if (owner)
  124. {
  125. fenced_block b(fenced_block::half);
  126. BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  127. w.complete(handler, handler.handler_);
  128. BOOST_ASIO_HANDLER_INVOCATION_END;
  129. }
  130. }
  131. static void do_immediate(operation* base, bool, const void* io_ex)
  132. {
  133. // Take ownership of the handler object.
  134. BOOST_ASIO_ASSUME(base != 0);
  135. reactive_socket_sendto_op* o(static_cast<reactive_socket_sendto_op*>(base));
  136. ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
  137. BOOST_ASIO_HANDLER_COMPLETION((*o));
  138. // Take ownership of the operation's outstanding work.
  139. immediate_handler_work<Handler, IoExecutor> w(
  140. static_cast<handler_work<Handler, IoExecutor>&&>(
  141. o->work_));
  142. BOOST_ASIO_ERROR_LOCATION(o->ec_);
  143. // Make a copy of the handler so that the memory can be deallocated before
  144. // the upcall is made. Even if we're not about to make an upcall, a
  145. // sub-object of the handler may be the true owner of the memory associated
  146. // with the handler. Consequently, a local copy of the handler is required
  147. // to ensure that any owning sub-object remains valid until after we have
  148. // deallocated the memory here.
  149. detail::binder2<Handler, boost::system::error_code, std::size_t>
  150. handler(o->handler_, o->ec_, o->bytes_transferred_);
  151. p.h = boost::asio::detail::addressof(handler.handler_);
  152. p.reset();
  153. BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  154. w.complete(handler, handler.handler_, io_ex);
  155. BOOST_ASIO_HANDLER_INVOCATION_END;
  156. }
  157. private:
  158. Handler handler_;
  159. handler_work<Handler, IoExecutor> work_;
  160. };
  161. } // namespace detail
  162. } // namespace asio
  163. } // namespace boost
  164. #include <boost/asio/detail/pop_options.hpp>
  165. #endif // BOOST_ASIO_DETAIL_REACTIVE_SOCKET_SENDTO_OP_HPP