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- // Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
- // Distributed under the MIT License (http://opensource.org/licenses/MIT)
- #pragma once
- #ifndef SPDLOG_HEADER_ONLY
- # include <spdlog/sinks/wincolor_sink.h>
- #endif
- #include <spdlog/details/windows_include.h>
- #include <wincon.h>
- #include <spdlog/common.h>
- #include <spdlog/pattern_formatter.h>
- namespace spdlog {
- namespace sinks {
- template<typename ConsoleMutex>
- SPDLOG_INLINE wincolor_sink<ConsoleMutex>::wincolor_sink(void *out_handle, color_mode mode)
- : out_handle_(out_handle)
- , mutex_(ConsoleMutex::mutex())
- , formatter_(details::make_unique<spdlog::pattern_formatter>())
- {
- set_color_mode_impl(mode);
- // set level colors
- colors_[level::trace] = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; // white
- colors_[level::debug] = FOREGROUND_GREEN | FOREGROUND_BLUE; // cyan
- colors_[level::info] = FOREGROUND_GREEN; // green
- colors_[level::warn] = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY; // intense yellow
- colors_[level::err] = FOREGROUND_RED | FOREGROUND_INTENSITY; // intense red
- colors_[level::critical] =
- BACKGROUND_RED | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY; // intense white on red background
- colors_[level::off] = 0;
- }
- template<typename ConsoleMutex>
- SPDLOG_INLINE wincolor_sink<ConsoleMutex>::~wincolor_sink()
- {
- this->flush();
- }
- // change the color for the given level
- template<typename ConsoleMutex>
- void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_color(level::level_enum level, std::uint16_t color)
- {
- std::lock_guard<mutex_t> lock(mutex_);
- colors_[static_cast<size_t>(level)] = color;
- }
- template<typename ConsoleMutex>
- void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::log(const details::log_msg &msg)
- {
- if (out_handle_ == nullptr || out_handle_ == INVALID_HANDLE_VALUE)
- {
- return;
- }
- std::lock_guard<mutex_t> lock(mutex_);
- msg.color_range_start = 0;
- msg.color_range_end = 0;
- memory_buf_t formatted;
- formatter_->format(msg, formatted);
- if (should_do_colors_ && msg.color_range_end > msg.color_range_start)
- {
- // before color range
- print_range_(formatted, 0, msg.color_range_start);
- // in color range
- auto orig_attribs = static_cast<WORD>(set_foreground_color_(colors_[static_cast<size_t>(msg.level)]));
- print_range_(formatted, msg.color_range_start, msg.color_range_end);
- // reset to orig colors
- ::SetConsoleTextAttribute(static_cast<HANDLE>(out_handle_), orig_attribs);
- print_range_(formatted, msg.color_range_end, formatted.size());
- }
- else // print without colors if color range is invalid (or color is disabled)
- {
- write_to_file_(formatted);
- }
- }
- template<typename ConsoleMutex>
- void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::flush()
- {
- // windows console always flushed?
- }
- template<typename ConsoleMutex>
- void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_pattern(const std::string &pattern)
- {
- std::lock_guard<mutex_t> lock(mutex_);
- formatter_ = std::unique_ptr<spdlog::formatter>(new pattern_formatter(pattern));
- }
- template<typename ConsoleMutex>
- void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_formatter(std::unique_ptr<spdlog::formatter> sink_formatter)
- {
- std::lock_guard<mutex_t> lock(mutex_);
- formatter_ = std::move(sink_formatter);
- }
- template<typename ConsoleMutex>
- void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_color_mode(color_mode mode)
- {
- std::lock_guard<mutex_t> lock(mutex_);
- set_color_mode_impl(mode);
- }
- template<typename ConsoleMutex>
- void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_color_mode_impl(color_mode mode)
- {
- if (mode == color_mode::automatic)
- {
- // should do colors only if out_handle_ points to actual console.
- DWORD console_mode;
- bool in_console = ::GetConsoleMode(static_cast<HANDLE>(out_handle_), &console_mode) != 0;
- should_do_colors_ = in_console;
- }
- else
- {
- should_do_colors_ = mode == color_mode::always ? true : false;
- }
- }
- // set foreground color and return the orig console attributes (for resetting later)
- template<typename ConsoleMutex>
- std::uint16_t SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_foreground_color_(std::uint16_t attribs)
- {
- CONSOLE_SCREEN_BUFFER_INFO orig_buffer_info;
- if (!::GetConsoleScreenBufferInfo(static_cast<HANDLE>(out_handle_), &orig_buffer_info))
- {
- // just return white if failed getting console info
- return FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
- }
- // change only the foreground bits (lowest 4 bits)
- auto new_attribs = static_cast<WORD>(attribs) | (orig_buffer_info.wAttributes & 0xfff0);
- auto ignored = ::SetConsoleTextAttribute(static_cast<HANDLE>(out_handle_), static_cast<WORD>(new_attribs));
- (void)(ignored);
- return static_cast<std::uint16_t>(orig_buffer_info.wAttributes); // return orig attribs
- }
- // print a range of formatted message to console
- template<typename ConsoleMutex>
- void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::print_range_(const memory_buf_t &formatted, size_t start, size_t end)
- {
- if (end > start)
- {
- auto size = static_cast<DWORD>(end - start);
- auto ignored = ::WriteConsoleA(static_cast<HANDLE>(out_handle_), formatted.data() + start, size, nullptr, nullptr);
- (void)(ignored);
- }
- }
- template<typename ConsoleMutex>
- void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::write_to_file_(const memory_buf_t &formatted)
- {
- auto size = static_cast<DWORD>(formatted.size());
- DWORD bytes_written = 0;
- auto ignored = ::WriteFile(static_cast<HANDLE>(out_handle_), formatted.data(), size, &bytes_written, nullptr);
- (void)(ignored);
- }
- // wincolor_stdout_sink
- template<typename ConsoleMutex>
- SPDLOG_INLINE wincolor_stdout_sink<ConsoleMutex>::wincolor_stdout_sink(color_mode mode)
- : wincolor_sink<ConsoleMutex>(::GetStdHandle(STD_OUTPUT_HANDLE), mode)
- {}
- // wincolor_stderr_sink
- template<typename ConsoleMutex>
- SPDLOG_INLINE wincolor_stderr_sink<ConsoleMutex>::wincolor_stderr_sink(color_mode mode)
- : wincolor_sink<ConsoleMutex>(::GetStdHandle(STD_ERROR_HANDLE), mode)
- {}
- } // namespace sinks
- } // namespace spdlog
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