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- // Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
- // Distributed under the MIT License (http://opensource.org/licenses/MIT)
- #pragma once
- // Helper RAII over unix udp client socket.
- // Will throw on construction if the socket creation failed.
- #ifdef _WIN32
- # error "include udp_client-windows.h instead"
- #endif
- #include <spdlog/common.h>
- #include <spdlog/details/os.h>
- #include <cstring>
- #include <sys/socket.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
- #include <unistd.h>
- #include <netdb.h>
- #include <netinet/udp.h>
- #include <string>
- namespace spdlog {
- namespace details {
- class udp_client
- {
- static constexpr int TX_BUFFER_SIZE = 1024 * 10;
- int socket_ = -1;
- struct sockaddr_in sockAddr_;
- void cleanup_()
- {
- if (socket_ != -1)
- {
- ::close(socket_);
- socket_ = -1;
- }
- }
- public:
- udp_client(const std::string &host, uint16_t port)
- {
- socket_ = ::socket(PF_INET, SOCK_DGRAM, 0);
- if (socket_ < 0)
- {
- throw_spdlog_ex("error: Create Socket Failed!");
- }
- int option_value = TX_BUFFER_SIZE;
- if (::setsockopt(socket_, SOL_SOCKET, SO_SNDBUF, reinterpret_cast<const char *>(&option_value), sizeof(option_value)) < 0)
- {
- cleanup_();
- throw_spdlog_ex("error: setsockopt(SO_SNDBUF) Failed!");
- }
- sockAddr_.sin_family = AF_INET;
- sockAddr_.sin_port = htons(port);
- if (::inet_aton(host.c_str(), &sockAddr_.sin_addr) == 0)
- {
- cleanup_();
- throw_spdlog_ex("error: Invalid address!");
- }
- ::memset(sockAddr_.sin_zero, 0x00, sizeof(sockAddr_.sin_zero));
- }
- ~udp_client()
- {
- cleanup_();
- }
- int fd() const
- {
- return socket_;
- }
- // Send exactly n_bytes of the given data.
- // On error close the connection and throw.
- void send(const char *data, size_t n_bytes)
- {
- ssize_t toslen = 0;
- socklen_t tolen = sizeof(struct sockaddr);
- if ((toslen = ::sendto(socket_, data, n_bytes, 0, (struct sockaddr *)&sockAddr_, tolen)) == -1)
- {
- throw_spdlog_ex("sendto(2) failed", errno);
- }
- }
- };
- } // namespace details
- } // namespace spdlog
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