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- #ifndef BOOST_NUMERIC_INTERVAL_ROUNDING_HPP
- #define BOOST_NUMERIC_INTERVAL_ROUNDING_HPP
- namespace boost {
- namespace numeric {
- namespace interval_lib {
- template<class T>
- struct rounding_control
- {
- typedef int rounding_mode;
- static void get_rounding_mode(rounding_mode&) {}
- static void set_rounding_mode(rounding_mode) {}
- static void upward() {}
- static void downward() {}
- static void to_nearest() {}
- static const T& to_int(const T& x) { return x; }
- static const T& force_rounding(const T& x) { return x; }
- };
- template<class T, class Rounding = rounding_control<T> >
- struct rounded_arith_exact;
- template<class T, class Rounding = rounding_control<T> >
- struct rounded_arith_std;
- template<class T, class Rounding = rounding_control<T> >
- struct rounded_arith_opp;
- template<class T, class Rounding>
- struct rounded_transc_dummy;
- template<class T, class Rounding = rounded_arith_exact<T> >
- struct rounded_transc_exact;
- template<class T, class Rounding = rounded_arith_std<T> >
- struct rounded_transc_std;
- template<class T, class Rounding = rounded_arith_opp<T> >
- struct rounded_transc_opp;
- namespace detail {
- template<class Rounding>
- struct save_state_unprotected: Rounding
- {
- typedef save_state_unprotected<Rounding> unprotected_rounding;
- };
- }
- template<class Rounding>
- struct save_state: Rounding
- {
- typename Rounding::rounding_mode mode;
- save_state() {
- this->get_rounding_mode(mode);
- this->init();
- }
- ~save_state() { this->set_rounding_mode(mode); }
- typedef detail::save_state_unprotected<Rounding> unprotected_rounding;
- };
-
- template<class Rounding>
- struct save_state_nothing: Rounding
- {
- typedef save_state_nothing<Rounding> unprotected_rounding;
- };
-
- template<class T>
- struct rounded_math: save_state_nothing<rounded_arith_exact<T> >
- {};
- }
- }
- }
- #endif
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