reactive_socket_sendto_op.hpp 6.4 KB

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  1. //
  2. // detail/reactive_socket_sendto_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_REACTIVE_SOCKET_SENDTO_OP_HPP
  11. #define ASIO_DETAIL_REACTIVE_SOCKET_SENDTO_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #include "asio/detail/bind_handler.hpp"
  17. #include "asio/detail/buffer_sequence_adapter.hpp"
  18. #include "asio/detail/fenced_block.hpp"
  19. #include "asio/detail/handler_alloc_helpers.hpp"
  20. #include "asio/detail/handler_work.hpp"
  21. #include "asio/detail/memory.hpp"
  22. #include "asio/detail/reactor_op.hpp"
  23. #include "asio/detail/socket_ops.hpp"
  24. #include "asio/detail/push_options.hpp"
  25. namespace asio {
  26. namespace detail {
  27. template <typename ConstBufferSequence, typename Endpoint>
  28. class reactive_socket_sendto_op_base : public reactor_op
  29. {
  30. public:
  31. reactive_socket_sendto_op_base(const asio::error_code& success_ec,
  32. socket_type socket, const ConstBufferSequence& buffers,
  33. const Endpoint& endpoint, socket_base::message_flags flags,
  34. func_type complete_func)
  35. : reactor_op(success_ec,
  36. &reactive_socket_sendto_op_base::do_perform, complete_func),
  37. socket_(socket),
  38. buffers_(buffers),
  39. destination_(endpoint),
  40. flags_(flags)
  41. {
  42. }
  43. static status do_perform(reactor_op* base)
  44. {
  45. ASIO_ASSUME(base != 0);
  46. reactive_socket_sendto_op_base* o(
  47. static_cast<reactive_socket_sendto_op_base*>(base));
  48. typedef buffer_sequence_adapter<asio::const_buffer,
  49. ConstBufferSequence> bufs_type;
  50. status result;
  51. if (bufs_type::is_single_buffer)
  52. {
  53. result = socket_ops::non_blocking_sendto1(o->socket_,
  54. bufs_type::first(o->buffers_).data(),
  55. bufs_type::first(o->buffers_).size(), o->flags_,
  56. o->destination_.data(), o->destination_.size(),
  57. o->ec_, o->bytes_transferred_) ? done : not_done;
  58. }
  59. else
  60. {
  61. bufs_type bufs(o->buffers_);
  62. result = socket_ops::non_blocking_sendto(o->socket_,
  63. bufs.buffers(), bufs.count(), o->flags_,
  64. o->destination_.data(), o->destination_.size(),
  65. o->ec_, o->bytes_transferred_) ? done : not_done;
  66. }
  67. ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_sendto",
  68. o->ec_, o->bytes_transferred_));
  69. return result;
  70. }
  71. private:
  72. socket_type socket_;
  73. ConstBufferSequence buffers_;
  74. Endpoint destination_;
  75. socket_base::message_flags flags_;
  76. };
  77. template <typename ConstBufferSequence, typename Endpoint,
  78. typename Handler, typename IoExecutor>
  79. class reactive_socket_sendto_op :
  80. public reactive_socket_sendto_op_base<ConstBufferSequence, Endpoint>
  81. {
  82. public:
  83. typedef Handler handler_type;
  84. typedef IoExecutor io_executor_type;
  85. ASIO_DEFINE_HANDLER_PTR(reactive_socket_sendto_op);
  86. reactive_socket_sendto_op(const asio::error_code& success_ec,
  87. socket_type socket, const ConstBufferSequence& buffers,
  88. const Endpoint& endpoint, socket_base::message_flags flags,
  89. Handler& handler, const IoExecutor& io_ex)
  90. : reactive_socket_sendto_op_base<ConstBufferSequence, Endpoint>(
  91. success_ec, socket, buffers, endpoint, flags,
  92. &reactive_socket_sendto_op::do_complete),
  93. handler_(static_cast<Handler&&>(handler)),
  94. work_(handler_, io_ex)
  95. {
  96. }
  97. static void do_complete(void* owner, operation* base,
  98. const asio::error_code& /*ec*/,
  99. std::size_t /*bytes_transferred*/)
  100. {
  101. // Take ownership of the handler object.
  102. ASIO_ASSUME(base != 0);
  103. reactive_socket_sendto_op* o(static_cast<reactive_socket_sendto_op*>(base));
  104. ptr p = { asio::detail::addressof(o->handler_), o, o };
  105. ASIO_HANDLER_COMPLETION((*o));
  106. // Take ownership of the operation's outstanding work.
  107. handler_work<Handler, IoExecutor> w(
  108. static_cast<handler_work<Handler, IoExecutor>&&>(
  109. o->work_));
  110. ASIO_ERROR_LOCATION(o->ec_);
  111. // Make a copy of the handler so that the memory can be deallocated before
  112. // the upcall is made. Even if we're not about to make an upcall, a
  113. // sub-object of the handler may be the true owner of the memory associated
  114. // with the handler. Consequently, a local copy of the handler is required
  115. // to ensure that any owning sub-object remains valid until after we have
  116. // deallocated the memory here.
  117. detail::binder2<Handler, asio::error_code, std::size_t>
  118. handler(o->handler_, o->ec_, o->bytes_transferred_);
  119. p.h = asio::detail::addressof(handler.handler_);
  120. p.reset();
  121. // Make the upcall if required.
  122. if (owner)
  123. {
  124. fenced_block b(fenced_block::half);
  125. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  126. w.complete(handler, handler.handler_);
  127. ASIO_HANDLER_INVOCATION_END;
  128. }
  129. }
  130. static void do_immediate(operation* base, bool, const void* io_ex)
  131. {
  132. // Take ownership of the handler object.
  133. ASIO_ASSUME(base != 0);
  134. reactive_socket_sendto_op* o(static_cast<reactive_socket_sendto_op*>(base));
  135. ptr p = { asio::detail::addressof(o->handler_), o, o };
  136. ASIO_HANDLER_COMPLETION((*o));
  137. // Take ownership of the operation's outstanding work.
  138. immediate_handler_work<Handler, IoExecutor> w(
  139. static_cast<handler_work<Handler, IoExecutor>&&>(
  140. o->work_));
  141. ASIO_ERROR_LOCATION(o->ec_);
  142. // Make a copy of the handler so that the memory can be deallocated before
  143. // the upcall is made. Even if we're not about to make an upcall, a
  144. // sub-object of the handler may be the true owner of the memory associated
  145. // with the handler. Consequently, a local copy of the handler is required
  146. // to ensure that any owning sub-object remains valid until after we have
  147. // deallocated the memory here.
  148. detail::binder2<Handler, asio::error_code, std::size_t>
  149. handler(o->handler_, o->ec_, o->bytes_transferred_);
  150. p.h = asio::detail::addressof(handler.handler_);
  151. p.reset();
  152. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  153. w.complete(handler, handler.handler_, io_ex);
  154. ASIO_HANDLER_INVOCATION_END;
  155. }
  156. private:
  157. Handler handler_;
  158. handler_work<Handler, IoExecutor> work_;
  159. };
  160. } // namespace detail
  161. } // namespace asio
  162. #include "asio/detail/pop_options.hpp"
  163. #endif // ASIO_DETAIL_REACTIVE_SOCKET_SENDTO_OP_HPP