io_uring_socket_send_op.hpp 5.8 KB

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  1. //
  2. // detail/io_uring_socket_send_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_IO_URING_SOCKET_SEND_OP_HPP
  11. #define ASIO_DETAIL_IO_URING_SOCKET_SEND_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #if defined(ASIO_HAS_IO_URING)
  17. #include "asio/detail/bind_handler.hpp"
  18. #include "asio/detail/buffer_sequence_adapter.hpp"
  19. #include "asio/detail/socket_ops.hpp"
  20. #include "asio/detail/fenced_block.hpp"
  21. #include "asio/detail/handler_work.hpp"
  22. #include "asio/detail/io_uring_operation.hpp"
  23. #include "asio/detail/memory.hpp"
  24. #include "asio/detail/push_options.hpp"
  25. namespace asio {
  26. namespace detail {
  27. template <typename ConstBufferSequence>
  28. class io_uring_socket_send_op_base : public io_uring_operation
  29. {
  30. public:
  31. io_uring_socket_send_op_base(const asio::error_code& success_ec,
  32. socket_type socket, socket_ops::state_type state,
  33. const ConstBufferSequence& buffers,
  34. socket_base::message_flags flags, func_type complete_func)
  35. : io_uring_operation(success_ec,
  36. &io_uring_socket_send_op_base::do_prepare,
  37. &io_uring_socket_send_op_base::do_perform, complete_func),
  38. socket_(socket),
  39. state_(state),
  40. buffers_(buffers),
  41. flags_(flags),
  42. bufs_(buffers),
  43. msghdr_()
  44. {
  45. msghdr_.msg_iov = bufs_.buffers();
  46. msghdr_.msg_iovlen = static_cast<int>(bufs_.count());
  47. }
  48. static void do_prepare(io_uring_operation* base, ::io_uring_sqe* sqe)
  49. {
  50. ASIO_ASSUME(base != 0);
  51. io_uring_socket_send_op_base* o(
  52. static_cast<io_uring_socket_send_op_base*>(base));
  53. if ((o->state_ & socket_ops::internal_non_blocking) != 0)
  54. {
  55. ::io_uring_prep_poll_add(sqe, o->socket_, POLLOUT);
  56. }
  57. else if (o->bufs_.is_single_buffer
  58. && o->bufs_.is_registered_buffer && o->flags_ == 0)
  59. {
  60. ::io_uring_prep_write_fixed(sqe, o->socket_,
  61. o->bufs_.buffers()->iov_base, o->bufs_.buffers()->iov_len,
  62. 0, o->bufs_.registered_id().native_handle());
  63. }
  64. else
  65. {
  66. ::io_uring_prep_sendmsg(sqe, o->socket_, &o->msghdr_, o->flags_);
  67. }
  68. }
  69. static bool do_perform(io_uring_operation* base, bool after_completion)
  70. {
  71. ASIO_ASSUME(base != 0);
  72. io_uring_socket_send_op_base* o(
  73. static_cast<io_uring_socket_send_op_base*>(base));
  74. if ((o->state_ & socket_ops::internal_non_blocking) != 0)
  75. {
  76. if (o->bufs_.is_single_buffer)
  77. {
  78. return socket_ops::non_blocking_send1(o->socket_,
  79. o->bufs_.first(o->buffers_).data(),
  80. o->bufs_.first(o->buffers_).size(), o->flags_,
  81. o->ec_, o->bytes_transferred_);
  82. }
  83. else
  84. {
  85. return socket_ops::non_blocking_send(o->socket_,
  86. o->bufs_.buffers(), o->bufs_.count(), o->flags_,
  87. o->ec_, o->bytes_transferred_);
  88. }
  89. }
  90. if (o->ec_ && o->ec_ == asio::error::would_block)
  91. {
  92. o->state_ |= socket_ops::internal_non_blocking;
  93. return false;
  94. }
  95. return after_completion;
  96. }
  97. private:
  98. socket_type socket_;
  99. socket_ops::state_type state_;
  100. ConstBufferSequence buffers_;
  101. socket_base::message_flags flags_;
  102. buffer_sequence_adapter<asio::const_buffer, ConstBufferSequence> bufs_;
  103. msghdr msghdr_;
  104. };
  105. template <typename ConstBufferSequence, typename Handler, typename IoExecutor>
  106. class io_uring_socket_send_op
  107. : public io_uring_socket_send_op_base<ConstBufferSequence>
  108. {
  109. public:
  110. ASIO_DEFINE_HANDLER_PTR(io_uring_socket_send_op);
  111. io_uring_socket_send_op(const asio::error_code& success_ec,
  112. int socket, socket_ops::state_type state,
  113. const ConstBufferSequence& buffers, socket_base::message_flags flags,
  114. Handler& handler, const IoExecutor& io_ex)
  115. : io_uring_socket_send_op_base<ConstBufferSequence>(success_ec,
  116. socket, state, buffers, flags, &io_uring_socket_send_op::do_complete),
  117. handler_(static_cast<Handler&&>(handler)),
  118. work_(handler_, io_ex)
  119. {
  120. }
  121. static void do_complete(void* owner, operation* base,
  122. const asio::error_code& /*ec*/,
  123. std::size_t /*bytes_transferred*/)
  124. {
  125. // Take ownership of the handler object.
  126. ASIO_ASSUME(base != 0);
  127. io_uring_socket_send_op* o
  128. (static_cast<io_uring_socket_send_op*>(base));
  129. ptr p = { asio::detail::addressof(o->handler_), o, o };
  130. ASIO_HANDLER_COMPLETION((*o));
  131. // Take ownership of the operation's outstanding work.
  132. handler_work<Handler, IoExecutor> w(
  133. static_cast<handler_work<Handler, IoExecutor>&&>(
  134. o->work_));
  135. ASIO_ERROR_LOCATION(o->ec_);
  136. // Make a copy of the handler so that the memory can be deallocated before
  137. // the upcall is made. Even if we're not about to make an upcall, a
  138. // sub-object of the handler may be the true owner of the memory associated
  139. // with the handler. Consequently, a local copy of the handler is required
  140. // to ensure that any owning sub-object remains valid until after we have
  141. // deallocated the memory here.
  142. detail::binder2<Handler, asio::error_code, std::size_t>
  143. handler(o->handler_, o->ec_, o->bytes_transferred_);
  144. p.h = asio::detail::addressof(handler.handler_);
  145. p.reset();
  146. // Make the upcall if required.
  147. if (owner)
  148. {
  149. fenced_block b(fenced_block::half);
  150. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  151. w.complete(handler, handler.handler_);
  152. ASIO_HANDLER_INVOCATION_END;
  153. }
  154. }
  155. private:
  156. Handler handler_;
  157. handler_work<Handler, IoExecutor> work_;
  158. };
  159. } // namespace detail
  160. } // namespace asio
  161. #include "asio/detail/pop_options.hpp"
  162. #endif // defined(ASIO_HAS_IO_URING)
  163. #endif // ASIO_DETAIL_IO_URING_SOCKET_SEND_OP_HPP