io_uring_socket_connect_op.hpp 4.2 KB

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  1. //
  2. // detail/io_uring_socket_connect_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_IO_URING_SOCKET_CONNECT_OP_HPP
  11. #define ASIO_DETAIL_IO_URING_SOCKET_CONNECT_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #if defined(ASIO_HAS_IO_URING)
  17. #include "asio/detail/bind_handler.hpp"
  18. #include "asio/detail/fenced_block.hpp"
  19. #include "asio/detail/handler_alloc_helpers.hpp"
  20. #include "asio/detail/handler_work.hpp"
  21. #include "asio/detail/io_uring_operation.hpp"
  22. #include "asio/detail/memory.hpp"
  23. #include "asio/detail/socket_ops.hpp"
  24. #include "asio/detail/push_options.hpp"
  25. namespace asio {
  26. namespace detail {
  27. template <typename Protocol>
  28. class io_uring_socket_connect_op_base : public io_uring_operation
  29. {
  30. public:
  31. io_uring_socket_connect_op_base(const asio::error_code& success_ec,
  32. socket_type socket, const typename Protocol::endpoint& endpoint,
  33. func_type complete_func)
  34. : io_uring_operation(success_ec,
  35. &io_uring_socket_connect_op_base::do_prepare,
  36. &io_uring_socket_connect_op_base::do_perform, complete_func),
  37. socket_(socket),
  38. endpoint_(endpoint)
  39. {
  40. }
  41. static void do_prepare(io_uring_operation* base, ::io_uring_sqe* sqe)
  42. {
  43. ASIO_ASSUME(base != 0);
  44. io_uring_socket_connect_op_base* o(
  45. static_cast<io_uring_socket_connect_op_base*>(base));
  46. ::io_uring_prep_connect(sqe, o->socket_,
  47. static_cast<sockaddr*>(o->endpoint_.data()),
  48. static_cast<socklen_t>(o->endpoint_.size()));
  49. }
  50. static bool do_perform(io_uring_operation*, bool after_completion)
  51. {
  52. return after_completion;
  53. }
  54. private:
  55. socket_type socket_;
  56. typename Protocol::endpoint endpoint_;
  57. };
  58. template <typename Protocol, typename Handler, typename IoExecutor>
  59. class io_uring_socket_connect_op :
  60. public io_uring_socket_connect_op_base<Protocol>
  61. {
  62. public:
  63. ASIO_DEFINE_HANDLER_PTR(io_uring_socket_connect_op);
  64. io_uring_socket_connect_op(const asio::error_code& success_ec,
  65. socket_type socket, const typename Protocol::endpoint& endpoint,
  66. Handler& handler, const IoExecutor& io_ex)
  67. : io_uring_socket_connect_op_base<Protocol>(success_ec, socket,
  68. endpoint, &io_uring_socket_connect_op::do_complete),
  69. handler_(static_cast<Handler&&>(handler)),
  70. work_(handler_, io_ex)
  71. {
  72. }
  73. static void do_complete(void* owner, operation* base,
  74. const asio::error_code& /*ec*/,
  75. std::size_t /*bytes_transferred*/)
  76. {
  77. // Take ownership of the handler object.
  78. ASIO_ASSUME(base != 0);
  79. io_uring_socket_connect_op* o
  80. (static_cast<io_uring_socket_connect_op*>(base));
  81. ptr p = { asio::detail::addressof(o->handler_), o, o };
  82. ASIO_HANDLER_COMPLETION((*o));
  83. // Take ownership of the operation's outstanding work.
  84. handler_work<Handler, IoExecutor> w(
  85. static_cast<handler_work<Handler, IoExecutor>&&>(
  86. o->work_));
  87. ASIO_ERROR_LOCATION(o->ec_);
  88. // Make a copy of the handler so that the memory can be deallocated before
  89. // the upcall is made. Even if we're not about to make an upcall, a
  90. // sub-object of the handler may be the true owner of the memory associated
  91. // with the handler. Consequently, a local copy of the handler is required
  92. // to ensure that any owning sub-object remains valid until after we have
  93. // deallocated the memory here.
  94. detail::binder1<Handler, asio::error_code>
  95. handler(o->handler_, o->ec_);
  96. p.h = asio::detail::addressof(handler.handler_);
  97. p.reset();
  98. // Make the upcall if required.
  99. if (owner)
  100. {
  101. fenced_block b(fenced_block::half);
  102. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
  103. w.complete(handler, handler.handler_);
  104. ASIO_HANDLER_INVOCATION_END;
  105. }
  106. }
  107. private:
  108. Handler handler_;
  109. handler_work<Handler, IoExecutor> work_;
  110. };
  111. } // namespace detail
  112. } // namespace asio
  113. #include "asio/detail/pop_options.hpp"
  114. #endif // defined(ASIO_HAS_IO_URING)
  115. #endif // ASIO_DETAIL_IO_URING_SOCKET_CONNECT_OP_HPP