reactive_socket_send_op.hpp 6.8 KB

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  1. //
  2. // detail/reactive_socket_send_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef BOOST_ASIO_DETAIL_REACTIVE_SOCKET_SEND_OP_HPP
  11. #define BOOST_ASIO_DETAIL_REACTIVE_SOCKET_SEND_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include <boost/asio/detail/config.hpp>
  16. #include <boost/asio/detail/bind_handler.hpp>
  17. #include <boost/asio/detail/buffer_sequence_adapter.hpp>
  18. #include <boost/asio/detail/fenced_block.hpp>
  19. #include <boost/asio/detail/handler_alloc_helpers.hpp>
  20. #include <boost/asio/detail/handler_work.hpp>
  21. #include <boost/asio/detail/memory.hpp>
  22. #include <boost/asio/detail/reactor_op.hpp>
  23. #include <boost/asio/detail/socket_ops.hpp>
  24. #include <boost/asio/detail/push_options.hpp>
  25. namespace boost {
  26. namespace asio {
  27. namespace detail {
  28. template <typename ConstBufferSequence>
  29. class reactive_socket_send_op_base : public reactor_op
  30. {
  31. public:
  32. reactive_socket_send_op_base(const boost::system::error_code& success_ec,
  33. socket_type socket, socket_ops::state_type state,
  34. const ConstBufferSequence& buffers,
  35. socket_base::message_flags flags, func_type complete_func)
  36. : reactor_op(success_ec,
  37. &reactive_socket_send_op_base::do_perform, complete_func),
  38. socket_(socket),
  39. state_(state),
  40. buffers_(buffers),
  41. flags_(flags)
  42. {
  43. }
  44. static status do_perform(reactor_op* base)
  45. {
  46. BOOST_ASIO_ASSUME(base != 0);
  47. reactive_socket_send_op_base* o(
  48. static_cast<reactive_socket_send_op_base*>(base));
  49. typedef buffer_sequence_adapter<boost::asio::const_buffer,
  50. ConstBufferSequence> bufs_type;
  51. status result;
  52. if (bufs_type::is_single_buffer)
  53. {
  54. result = socket_ops::non_blocking_send1(o->socket_,
  55. bufs_type::first(o->buffers_).data(),
  56. bufs_type::first(o->buffers_).size(), o->flags_,
  57. o->ec_, o->bytes_transferred_) ? done : not_done;
  58. if (result == done)
  59. if ((o->state_ & socket_ops::stream_oriented) != 0)
  60. if (o->bytes_transferred_ < bufs_type::first(o->buffers_).size())
  61. result = done_and_exhausted;
  62. }
  63. else
  64. {
  65. bufs_type bufs(o->buffers_);
  66. result = socket_ops::non_blocking_send(o->socket_,
  67. bufs.buffers(), bufs.count(), o->flags_,
  68. o->ec_, o->bytes_transferred_) ? done : not_done;
  69. if (result == done)
  70. if ((o->state_ & socket_ops::stream_oriented) != 0)
  71. if (o->bytes_transferred_ < bufs.total_size())
  72. result = done_and_exhausted;
  73. }
  74. BOOST_ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_send",
  75. o->ec_, o->bytes_transferred_));
  76. return result;
  77. }
  78. private:
  79. socket_type socket_;
  80. socket_ops::state_type state_;
  81. ConstBufferSequence buffers_;
  82. socket_base::message_flags flags_;
  83. };
  84. template <typename ConstBufferSequence, typename Handler, typename IoExecutor>
  85. class reactive_socket_send_op :
  86. public reactive_socket_send_op_base<ConstBufferSequence>
  87. {
  88. public:
  89. typedef Handler handler_type;
  90. typedef IoExecutor io_executor_type;
  91. BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_send_op);
  92. reactive_socket_send_op(const boost::system::error_code& success_ec,
  93. socket_type socket, socket_ops::state_type state,
  94. const ConstBufferSequence& buffers, socket_base::message_flags flags,
  95. Handler& handler, const IoExecutor& io_ex)
  96. : reactive_socket_send_op_base<ConstBufferSequence>(success_ec, socket,
  97. state, buffers, flags, &reactive_socket_send_op::do_complete),
  98. handler_(static_cast<Handler&&>(handler)),
  99. work_(handler_, io_ex)
  100. {
  101. }
  102. static void do_complete(void* owner, operation* base,
  103. const boost::system::error_code& /*ec*/,
  104. std::size_t /*bytes_transferred*/)
  105. {
  106. // Take ownership of the handler object.
  107. BOOST_ASIO_ASSUME(base != 0);
  108. reactive_socket_send_op* o(static_cast<reactive_socket_send_op*>(base));
  109. ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
  110. BOOST_ASIO_HANDLER_COMPLETION((*o));
  111. // Take ownership of the operation's outstanding work.
  112. handler_work<Handler, IoExecutor> w(
  113. static_cast<handler_work<Handler, IoExecutor>&&>(
  114. o->work_));
  115. BOOST_ASIO_ERROR_LOCATION(o->ec_);
  116. // Make a copy of the handler so that the memory can be deallocated before
  117. // the upcall is made. Even if we're not about to make an upcall, a
  118. // sub-object of the handler may be the true owner of the memory associated
  119. // with the handler. Consequently, a local copy of the handler is required
  120. // to ensure that any owning sub-object remains valid until after we have
  121. // deallocated the memory here.
  122. detail::binder2<Handler, boost::system::error_code, std::size_t>
  123. handler(o->handler_, o->ec_, o->bytes_transferred_);
  124. p.h = boost::asio::detail::addressof(handler.handler_);
  125. p.reset();
  126. // Make the upcall if required.
  127. if (owner)
  128. {
  129. fenced_block b(fenced_block::half);
  130. BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  131. w.complete(handler, handler.handler_);
  132. BOOST_ASIO_HANDLER_INVOCATION_END;
  133. }
  134. }
  135. static void do_immediate(operation* base, bool, const void* io_ex)
  136. {
  137. // Take ownership of the handler object.
  138. BOOST_ASIO_ASSUME(base != 0);
  139. reactive_socket_send_op* o(static_cast<reactive_socket_send_op*>(base));
  140. ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
  141. BOOST_ASIO_HANDLER_COMPLETION((*o));
  142. // Take ownership of the operation's outstanding work.
  143. immediate_handler_work<Handler, IoExecutor> w(
  144. static_cast<handler_work<Handler, IoExecutor>&&>(
  145. o->work_));
  146. BOOST_ASIO_ERROR_LOCATION(o->ec_);
  147. // Make a copy of the handler so that the memory can be deallocated before
  148. // the upcall is made. Even if we're not about to make an upcall, a
  149. // sub-object of the handler may be the true owner of the memory associated
  150. // with the handler. Consequently, a local copy of the handler is required
  151. // to ensure that any owning sub-object remains valid until after we have
  152. // deallocated the memory here.
  153. detail::binder2<Handler, boost::system::error_code, std::size_t>
  154. handler(o->handler_, o->ec_, o->bytes_transferred_);
  155. p.h = boost::asio::detail::addressof(handler.handler_);
  156. p.reset();
  157. BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  158. w.complete(handler, handler.handler_, io_ex);
  159. BOOST_ASIO_HANDLER_INVOCATION_END;
  160. }
  161. private:
  162. Handler handler_;
  163. handler_work<Handler, IoExecutor> work_;
  164. };
  165. } // namespace detail
  166. } // namespace asio
  167. } // namespace boost
  168. #include <boost/asio/detail/pop_options.hpp>
  169. #endif // BOOST_ASIO_DETAIL_REACTIVE_SOCKET_SEND_OP_HPP