// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2016, Oracle and/or its affiliates. // Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_GEOMETRY_ARITHMETIC_NORMALIZE_HPP #define BOOST_GEOMETRY_ARITHMETIC_NORMALIZE_HPP #include <boost/geometry/core/coordinate_type.hpp> #include <boost/geometry/arithmetic/arithmetic.hpp> #include <boost/geometry/arithmetic/dot_product.hpp> #include <boost/geometry/util/math.hpp> namespace boost { namespace geometry { #ifndef DOXYGEN_NO_DETAIL namespace detail { template <typename Point> inline typename coordinate_type<Point>::type vec_length_sqr(Point const& pt) { return dot_product(pt, pt); } template <typename Point> inline typename coordinate_type<Point>::type vec_length(Point const& pt) { // NOTE: hypot() could be used instead of sqrt() return math::sqrt(dot_product(pt, pt)); } template <typename Point> inline bool vec_normalize(Point & pt, typename coordinate_type<Point>::type & len) { typedef typename coordinate_type<Point>::type coord_t; coord_t const c0 = 0; len = vec_length(pt); if (math::equals(len, c0)) { return false; } divide_value(pt, len); return true; } template <typename Point> inline bool vec_normalize(Point & pt) { typedef typename coordinate_type<Point>::type coord_t; coord_t len; return vec_normalize(pt, len); } } // namespace detail #endif // DOXYGEN_NO_DETAIL }} // namespace boost::geometry #endif // BOOST_GEOMETRY_ARITHMETIC_NORMALIZE_HPP